The authentic Fallout games carried a very 1950s, Retro-Future aesthetic, which is a splendid reflection of American optimism and, in my opinion; that nation’s defining era.
Fair Blighty, however, is set in England, and the English are a lot more cynical. Having been virtually ruined over the course of 2 world wars and countless economic crisis, the whole “make do and keep soldiering on” mentality of the population makes for a focus more on functionality than flamboyance. Present something obviously wasteful or perceivably pointless to people here and they’ll mock your absurdity.
A different people means a different approach to technology and construction. This has compelled me to do a bit of a mental reset when looking for the key source of inspiration of F:FB’s overall appearance. Rather than 1950s sci-fi, which was all bells and whistles, I’m instead looking at the 1960s and Gerry Anderson for a more industrial vibe to mix in with themes more stereotypically British.
We’re thinking more “Thunderbirds” than “Forbidden Planet” here.